Kid gloves

Made by Timothy Closs. And published by Millennium for the commodore amiga in 1990.


One Sunday afternoon in January, Kid was stuck in the dining room with his great uncle Indiana
Stallone. ‘When I was young...” his great uncle began. That was enough for Kid. He quietly slipped
down tram his chair and crept out of the room. ‘The old man was always going on about his younger days. He told the most far fetched stories about how he used to travel the world, visiting the Amazonian jungle, the pyramids of ancient Egypt ... he even talked about the icc age as if he had actually been there. He stubbornly insisted that he had done all of these things much to the embarrassment of his family. The poor man's mind was obviously going. After all, he had only ever been a fishmonger and not a successful one at that!

The only thing that great uncle Indiana ever did apart from selling fish was to indulge himself in a lite amateur boxing. Mysteriously, however, his wife, Edna reported him missing on one occasion - no one could trace his whereabouts - he turned up hours later claiming that he had spent the afternoon in California. California indeed! To Edna's knowledge the furthest away Indiana had travelled from their home in Willesden had been on a day trip to Blackpool!

So Kid left the room and went upstairs into the old man’s study. They called it his study but in fact it was a crowded room stacked full of boxes of ald junk. Remnants of his past life - a few ald lobsterpots and a battered collection of musty hooks. And deep in the back of the room, underneath a pile of dirty overalls, Kid found his uncles old gym bag. [t contained a shirt. some very odd looking shorts and a pair of old, cracked. red Icather boxing gloves.

Kid stared at the gloves for a few seconds. Should he try them on? There was nobody around. He glanced behind him to make sure. No, everything was clear. He quickly scooped up the gloves and tried them an. They were a little on the large side but otherwise they were fine. Kid looked at himself in the dusty old mirror resting in the corner of the study. As he did - he noticed something strange about the gloves - they were starting to sparkle. He blinked his eyes in diabelicf but now the gloves were slarling to glow. He tried to take them off, but as he did so, che gloves touched and there was a
blinding white flash.......

Kid woke up rubbing his eyes. In the distance he could hear the strange animal screams. As he sat up blinking, he saw a caveman in the distance running towards him. waving a club angrily up and down. Kid looked around - prehistoric forest all around and the gloves on the floor at his feet. The caveman was getting nearer. Quickly, he reached inte his pockets and pulled out the contents. There must be something. Anything to help him get out of this mess. A ball of string. His trusty catapult: Then he noticed the two coins - glowing! He placed one of the coins in his catapult and fired KAPOW!
The caveman took a nasty hit to the head. KAPOW! The other coin glanced off the caveman's head and he fell to the floor with a resounding THUD!

Kid picked up the coins and put his gloves back on. They had a dull sparkle to them but this was starting to pick up. He'd have to wait until he could use their magic again. Where would the gloves take him next time? How long would it take him to get home? He couldn't stay here long - it wasn’t safe. He decided to explore further on into the forest - it was going ta be a long walk home!


HERO WANTED - APPLY WITHIN
You must help Kid to get back tu his own time and the safety of his uncle’s house. On the way home you will travel through many eras in time and journey to great places. But there will also be obstacles blocking your path. As you start the game, if you look around the screen you will see the number of lives Kid has left, in the top-left of the screen. To the top-right you will see the number of the screen that you are on. Al the buttum of the screen, from left to right arc: the number of kcys collected, number of magic spells collected, extra life tokens, your score, amount of cash collected and number of smart buinbs. Mure on all of these later.

You start the game on the left-hand side of the screen and must progress to the right-hand side. When you move off the right hand side of the screen, the next screen will scroll on. There are fifty screens in all and your gloves will magically transport you to another time and place after every ten screens In addition to this, it is possible to go back screens as well as forward and there are certain places in the game where you will need to do this.

Various creatures roam around each screen but most of these can usually be destroyed with whatever weapon you are carrying at the time. Different creatures require different amounts of hits to kill and some creatures are immune to your weapons. ‘The only way to know when you are hurting a creature is when you hit it. It will emit a quick white flash if it is being harmed. When the creature has been hit enough, it will die.

Along the way there are various obstacles which need ta be overcome. Some may be jumped over or walked around but others will need to be dealt with in special ways. Some of the obstacles that appear to be solid and blocking your path may be opened with keys. If you can remove the obstacle, then it will disappear if you touch it whilst carrying a key, This will use the key up and you should be careful not to waste keys as not every ubstacle needs to be removed.

Orange blocks fall down when touched. There are a couple of these in screen two as well as throughout the rest of the game and these should generally be used to help you reach platforms which are just that bit too high. Be careful though you'll lose a life if a block falls an your head!

Some ledges disappear when you touch them, thus causing anything that was resting on them to fall down. Again, beware that nothing falls on your head.

There are also same special blocks, doors and chains which just disappear after you have been on screen for 10-15 seconds thus enabling you to continue. You will have to survive the assaults of creatures in the vicinity whilst you are waiting for these obstructions to clear.

Somctimes there may be too many creatures in your way, in this case it is best to use a smart bomb (if you have one) but smart bombs will only kill those creatures that you can kill witt ordinary weapons.
Ice creams and fruit can be collected on most screens for bonus points. Also cash bags and dollar signs can be collected and these can be spent in shops, so long as you can find one. In the shop you can purchase spells, keys. extra lives, smart bombs and weapons with the cash you have collected.

Finally, it is possible to buy or collect extra life tokens. For every four of these that you get, you will get an extra life.

You should remember that every time you enter a screen, your position will be stored along with the amount of keys, spells, cash and bombs that you are holding. If you then die on that screen, you will be returned to the position where you entered the screen and yuu will lose one life. Also, every time you leave a screen, any creatures killed on that screen will remain permanently dead throughout the rest of the game.

Also read my beginner´s guide to getting started playing abandonware.

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