Punica spiel, das

Punica is a promotional game for the commodore amiga. This platform game was made by Bondy productions and released in 1993. You can watch the video or look at the walkthrough hints :-)


One day, the adventurer Harry Hopp has a mysterious letter from his best friend in the mail.
Immediately, Harry sets out to find the explorer. Many dangers lurks on him ...

With the joystick you can move Harry up and down, right and left.
At the top left of the screen, you can see a Punica bottle indicating Harry's fluid level.
Since he has to endure strenuous adventures in the desert climate, he has to keep up his fluid balance.
He also carries a Punica drink bag, which he can always recharge.
A strong sip at the right time also gives him new strength.
At the top right of the screen, you can see how many lives Harry has left. And the number of points in his score.
Every 1000 points Harry gets a new life. And now into the adventure.

You can try to solve all the tasks without help.
Or you can read the following tips. Then it's a bit easier ...

1st level:
As soon as Harry has left the ship, he is attacked by robbers. And he should also not lose sight of the Punica tiger on the top of the wall. Watch out for the sharks in the harbor. If one of the robbers push you into the water, swim as fast as you can to the next ladder.

2nd level:
Harry desperately needs a camel to survive the arduous journey through the desert.
But the animals are stubborn and do not go with him, even though Harry gave money to the dealer.
He probably wants more. So Harry has to add something or persuade one of the camels to come along.

3rd level:
Harry has reached the pyramid. But where is the entrance? He tries to knock it.
Not a bad thought, but very dangerous if you hit the wrong spot.

4th level:
Now Harry is finally in the black pyramid. But in the passageways of maze, dangerous tomb guards wait for every intruder. The entrance to the grave chamber is somewhere. Harry should listen to where it sounds hollow.

5th level:
In the grave chamber, mummy cuts Harry off to the sarcophagus, where he hopes to find a clue to the Punica oasis. When he politely knocks on the sarcophagus on the right side, a ghost appears, the gost gives him a bottle of punica and shows him the way out of the grave chamber.

6th level:
And again, Harry lands in the labyrinth. This time he is also pursued by a mummy.

7th level:
This time Harry does not land in the grave chamber but in another deadly trap of the tricky pyramid: the crocodile pool. Harry has to swim ashore as fast as possible. And then try again to find the exit. He continues with his knocking tactics.

8th level:
The exit from the crocodile vault leads directly into a dune. Harry has to dig himself through.
But then he is pursued by a sand-lizard. Pretty sweaty, Harry should not miss to drink the bottle of Punica sport, which is also somewhere in the sand. But only if he succeeds in passing the dangerous sand whirlpool, he is finally at the goal of his wishes in the:

PUNICA OASIS
There he will find his friend, the explorer, and many of his opponents from the past, who have gathered peacefully in the Punica oasis.

Level codes
01 - HAFEN
02 - BASAR
03 - PYRAMIDE
04 - SPINNE
05 - GRAB
06 - MUMIE
07 - WASSER
08 - SANDLOCH
09 - OASE

Also read my beginner´s guide to getting started playing abandonware.

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