Demon wars

This board game was made by the Electric Touch (TET). And published by CompuTec Verlag in 1991 for the commodore amiga.


STORY BEHIND THE GAME
Once upon a time in a far-off world of gods full of magic and dangers in the year 321 after Parton...

“That’s enough!” fumed Tenom, the Father of the Gods. “This damned vermin has finally gone too far. We've had no peace since the death of Parton. The war between the kingdoms of Viaroid and Picom has now been going on for 320 years. The rulers have been begging me to bring them victory over the enemy ever since this time.”

On the same day, Tenom summoned the rulers to him and said: “The decisive battle for the two kingdoms is to take place on a small unimportant island. Each kingdom can send its best warriors, magicians, beasts and demons, 30 in all, to fight the battle for glory, honour and ultimately a united kingdom. The battle is won when the stone of power is torn from the enemy king. Now it’s up to you to bravely and skilfully lead your armies to victory. May the best man win...”

AIM OF THE GAME
The aim is to capture the enemy´s stone with one of your own figures. It is also sensible to surround your own stone with traps, to fight off any threats. A well considered strategy usually decides the game in advance.


END OF GAME
The game is ended when:
a) one of the two players has captured the enemye´s stone.
b) the same field is clicked with the left and right mouse key and the precautionary prompt answered with "Y".

Also read my beginner´s guide to getting started playing abandonware.

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